| fadeSound(int soundchannel) | SoundManager | [protected] |
| frameStarted(const FrameEvent &evt) | SoundManager | [protected] |
| freeSound(int soundchannel) | SoundManager | |
| getSingletonPtr(void) | SoundManager | [static] |
| initSounds() | SoundManager | [protected] |
| mSoundChannel | SoundManager | [protected] |
| mTimer_fading | SoundManager | [protected] |
| playSound(String SoundFile, int Volume, int Range, bool Loop=false) | SoundManager | |
| playSoundAmbiance(String SoundFile) | SoundManager | |
| playSoundMoving(String SoundFile) | SoundManager | |
| playSoundObject(String SoundFile, bool Loop=false) | SoundManager | |
| playSoundShip(String SoundFile, bool Loop=false) | SoundManager | |
| playSoundShort(String SoundFile, bool Loop=false) | SoundManager | |
| setFading(int soundchannel) | SoundManager | |
| SoundManager() | SoundManager | |
| updateSoundSource(int Channel, Vector3 VectorPos) | SoundManager | |
| ~SoundManager() | SoundManager |
1.4.6-NO