| getHilightStatus() | ShipLight | |
| mBillboardset | ShipLight | [protected] |
| mHilights | ShipLight | [protected] |
| mLight | ShipLight | [protected] |
| mName | ShipLight | [protected] |
| mNode | ShipLight | [protected] |
| mSceneMgr | ShipLight | [protected] |
| mSprite | ShipLight | [protected] |
| setDirection(Vector3 Direc) | ShipLight | |
| setHilight(bool on) | ShipLight | |
| setPosition(Vector3 Posit) | ShipLight | |
| ShipLight(String Name, BillboardSet *billboardset, SceneManager *SceneMgr, SceneNode *ParentNode) | ShipLight | |
| ~ShipLight() | ShipLight | [virtual] |
1.4.6-NO