| _showLightPosition(SceneNode *N) | Room | |
| _updateLightMarker(SceneNode *N) | Room | |
| addToScene() | Room | |
| adjustPitch() | Room | |
| createLight(Light::LightTypes lumtype, String name=ROOMLIGHT, bool castShadows=false) | Room | |
| createRoom() | Room | [protected] |
| getChildStatus() | Room | |
| getMaterial(String MaterialName) | Room | |
| getName() | Room | |
| getNode() | Room | |
| getPanelMaterialName() | Room | |
| getPosition() | Room | |
| getStatus() | Room | |
| getSubEntity(String MaterialName) | Room | |
| getTypeID(void) const | Room | |
| hasExternView() | Room | |
| initCollisionShape() | Room | [protected] |
| isBroken() | Room | |
| isElevatorRoom() | Room | |
| loadObject() | Room | |
| mAlertLevel | Room | [protected] |
| mBroken | Room | [protected] |
| mCollideObject | Room | [protected] |
| mDamage_ETR | Room | [protected] |
| mElevatorRoom | Room | [protected] |
| mHasExternView | Room | [protected] |
| mLight | Room | [protected] |
| mLightColour | Room | [protected] |
| mLightEntity | Room | [protected] |
| mLightNode | Room | [protected] |
| mLightRange | Room | [protected] |
| mLightSprite | Room | [protected] |
| mMeshFile | Room | [protected] |
| mNightLight | Room | [protected] |
| mNormalLight | Room | [protected] |
| mOnScene | Room | [protected] |
| mParentNode | Room | [protected] |
| mRedColour | Room | [protected] |
| mRoomAlertChannel | Room | [protected] |
| mRoomEntity | Room | [protected] |
| mRoomName | Room | [protected] |
| mRoomNode | Room | [protected] |
| mRoomPanel | Room | [protected] |
| mRoomSoundChannel | Room | [protected] |
| mRoomSoundFile | Room | [protected] |
| mSceneMgr | Room | [protected] |
| removeFromScene() | Room | |
| Room(String Name, String MeshFile, Vector3 Position, SceneManager *SceneMgr, SceneNode *mParentNode) | Room | |
| setAlertLevel(short alert) | Room | |
| setDepressurized() | Room | |
| setElevatorRoom(bool elevator) | Room | |
| setExternView(bool externview) | Room | |
| setLampColour(ColourValue newcolor) | Room | |
| setLight(bool On, String name=ROOMLIGHT) | Room | |
| setLightColour(ColourValue newcolour, String name=ROOMLIGHT) | Room | |
| setLightDirection(Vector3 direction, String name=ROOMLIGHT) | Room | |
| setLightPosition(Vector3 position, String name=ROOMLIGHT) | Room | |
| setLightRange(int range, String name=ROOMLIGHT) | Room | |
| setNightLight(bool On) | Room | |
| setOrientation(Degree angle, Quaternion Qorient, bool dotScene=false) | Room | |
| setPanelMaterialName(String MaterialName) | Room | |
| setSoundFile(String SoundFile) | Room | |
| setSpotLightRange(Real inner, Real outer, Real falloff, String name) | Room | |
| translate(Vector3 offsetVector) | Room | |
| ~Room() | Room | [virtual] |