#include <KeyboardTranslator.h>
| Public Types | |
| enum | KeyMap { KEYMAP_GERMAN = 1, KEYMAP_ENGLISH = 2, KEYMAP_FRENCH = 3 } | 
| Public Member Functions | |
| KeyboardTranslator (KeyMap keymap=KEYMAP_ENGLISH) | |
| Constructor. | |
| virtual | ~KeyboardTranslator () | 
| Destructor. | |
| void | translate (unsigned char key) | 
| Translation function. | |
| unsigned char | getKey () | 
| Static Public Member Functions | |
| static KeyboardTranslator * | getSingletonPtr (void) | 
| Singleton function. | |
| static KeyboardTranslator & | getSingleton (void) | 
| Singleton function. | |
| Private Attributes | |
| KeyMap | mKeymap | 
| unsigned char | mKey | 
| unsigned char | mTranslatedKey | 
| 
 | 
| 
 | 
| 
 | 
| Constructor. 
 | 
| 
 | 
| Destructor. 
 | 
| 
 | 
| 
 | 
| 
 | 
| Singleton function. 
 | 
| 
 | 
| Singleton function. 
 | 
| 
 | 
| Translation function. Here you can add your own keymaps, just copy from the if(){} above | 
| 
 | 
| 
 | 
| 
 | 
| 
 | 
| 
 | 
| 
 | 
 1.4.6-NO
 1.4.6-NO