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Player Member List
This is the complete list of members for
Player
, including all inherited members.
attachToNode
(SceneNode *ParentNode)
Player
changeHeadPosition
(Vector3 NewPosition)
Player
CheckCollision
(const Vector3 &pos, float radius, const Vector3 &vel)
Player
[protected]
frameStarted
(const FrameEvent &evt)
Player
[protected]
getCamera
()
Player
getCurrentLevel
()
Player
getInitialRoom
()
Player
getName
()
Player
getNode
()
Player
getPosition
()
Player
getSingletonPtr
(void)
Player
[static]
goToLevel
(int Level)
Player
initCollisionShape
()
Player
jumpToLevel
(int Level)
Player
loadgame
()
Player
lookAt
(Vector3 NewDirection)
Player
mCamera
Player
[protected]
mCameraNode
Player
[protected]
mCity
Player
[protected]
mCollideObject
Player
[protected]
mEntity
Player
[protected]
mFloat
Player
[protected]
mHeadPosition
Player
[protected]
mInitialRoom
Player
[protected]
mLie
Player
[protected]
mName
Player
[protected]
moveBody
(Vector3 TranslateVector)
Player
moveEars
()
Player
moveHead
(float mRotX, float mRotY)
Player
mParentNode
Player
[protected]
mRun
Player
[protected]
mRunSoundFrequency
Player
[protected]
mSavedPosition
Player
[protected]
mStepSound
Player
[protected]
mStepSoundChannel
Player
[protected]
mTargetAltitude
Player
[protected]
mTargetLevel
Player
[protected]
Player
(Camera *cam, SceneNode *ParentNode)
Player
restaureHeadPosition
()
Player
setLieMode
(bool lie)
Player
setPosition
(Vector3 pos)
Player
setRunMode
()
Player
translateY
(Real deltaY)
Player
~Player
()
Player
Generated on Mon Mar 27 21:33:15 2006 for Long Forgotten Earth by
1.4.6-NO