Circle3D(SceneManager *SceneMgr, SceneNode *ParentNode, Real Radius) | Circle3D | |
draw() | Circle3D | |
mCircleNode | Circle3D | [protected] |
mCirclePoints | Circle3D | [protected] |
mSceneMgr | Circle3D | [protected] |
setColour(ColourValue CircleColour) | Circle3D | |
update() | Circle3D | |
~Circle3D() | Circle3D | [virtual] |