| addTriangle(int I0, int I1, int I2, bool CCW=true, bool detectborder=false) | GeometricMesh | [protected] |
| addVertex(Real radius, Real Vx, Real Vy, Real Vz) | GeometricMesh | [protected] |
| addVertexUV(Real radius, Real Vx, Real Vy, Real Vz, Real U=AUTO, Real V=AUTO) | GeometricMesh | [protected] |
| createMesh(String MeshName) | GeometricMesh | |
| fillMesh() | Mesh_Sphere | [protected, virtual] |
| finalizeMesh() | GeometricMesh | [protected] |
| GeometricMesh(Real radius) | GeometricMesh | |
| initializeMesh(String MeshName, int vertexNB, int edgesNB) | GeometricMesh | [protected] |
| Mesh_Sphere(Real radius, int nRings=16, int nSegments=16) | Mesh_Sphere | |
| setTriangleNumber(int triangleNumber) | GeometricMesh | [protected] |
| setVertexNumber(int vertexNumber) | GeometricMesh | [protected] |
| ~Mesh_Sphere() | Mesh_Sphere | [virtual] |